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Defines the SVG shape rendering type, which provides a hint to the SVG library about what tradeoffs to make as it renders vector graphics elements such as path elements and basic shapes such as circles and rectangles

Namespace: FMX.RS.SVGTypes

expandingSyntax

Delphi

type 
  TSVGShapeRendering = (srnNone, 
  srnAuto, 
  srnOptimizeSpeed, 
  srnCrispEdges, 
  srnGeometricPrecision); 
 

expandingMembers

 

Name

Description

public enummember

srnAuto

Make appropriate tradeoffs to balance speed, crisp edges and geometric precision, but with geometric precision given more importance than speed and crisp edges.

public enummember

srnCrispEdges

Emphasize the contrast between clean edges of artwork over rendering speed and geometric precision.

public enummember

srnGeometricPrecision

Emphasize geometric precision over speed and crisp edges.

public enummember

srnNone

Represents constant srnNone.

public enummember

srnOptimizeSpeed

Emphasize rendering speed over geometric precision and crisp edges. No anti-aliasing

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expandingRemarks

For VCL, srnCrispEdges is high quality anti-aliasing and srnGeometricPrecision is even higher quality anti-aliasing.

expandingSee Also

Reference

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RiverSoftAVG SVG Component Library (RSCL) © 2013-2015, Thomas G. Grubb