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Represents a SVG 'pattern' element. A pattern is used to fill or stroke an object using a pre-defined graphic object which can be replicated ("tiled") at fixed intervals in x and y to cover the areas to be painted. Patterns are defined using a ‘pattern’ element and then referenced by properties ‘fill’ and ‘stroke’ on a given graphics element to indicate that the given element shall be filled or stroked with the referenced pattern.
 
 

Namespace: FMX.RS.SVG

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RiverSoftAVG SVG Component Library (RSCL) © 2013-2016, Thomas G. Grubb