Controls whether the genetic component attempts to abort evolution when the FitnessCutoff is exceeded. The FitnessCutoff property aborts the evolutionary process if the FittestIndividual of the Population has a fitness greater than or less than (depending on the FitnessMethod) the fitness cutoff, the Evolve method will abort evolution.
The Evolve method starts "breeding" the population towards your goal. The Evolve method may be called with the number of generations to execute. You can use the DiversityLimit, GenerationLimit and the FitnessCutoff as three properties to automatically abort evolution when they are exceeded. If the
UseFitnessCutoff is false, the FitnessCutoff will not abort evolution.